• Lone Wolves
    • A mix of Slayer and other Free For All games. Here, you must stand on your own.

      Max Party Size: 1
      Updated 9/20/2009

      Gametypes

      • Slayer (38.7%) - First player to 25 kills wins. 10 minute match time limit.
      • Slayer BRs (28%) - First player to 25 kills wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 10 minute match time limit.
      • Swords (4%) - First player to 25 kills wins. Players spawn with Energy Swords and no secondary weapon. Player traits: Infinite ammo, cannot drive/ride in vehicles, and do not spawn with grenades. Map traits: Grenades on map, but no weapons. 10 minute match time limit.
      • Oddball (19.3%) - Hold the skull to earn points. First player to 50 points wins. 10 minute match time limit.
      • Crazy King (10%) - Stand in the hill to earn points. First player to 100 points wins. Hill traits: Moves to a random location every 30 seconds. 10 minute match time limit.

      Maps

      • Construct (Default)
      • Epitaph (Default)
      • Epilogue (Epitaph) - Variant of Epitaph with no shield doors.
      • Guardian (Default)
      • High Ground (Default)
      • Isolation (Default)
      • Snowbound FFA (Snowbound) - Variant of Snowbound tweaked for Free For All play.
      • Boundless (Snowbound) - Variant of Snowbound with many shield doors removed.
      • The Pit (Default)
      • Pit Stop (The Pit) - Variant of The Pit with spawn hives removed from play.
      • Swat Pit (The Pit) - The Pit variant with no weapons on the map.
      • Foundry (Default) - Not required.  Part of the Heroic Map Pack.
      • Anvil (Foundry) - Foundry variant for asymmetrical gameplay.
      • Blackout (Default) - Not required. Part of the Legendary Map Pack.
      • Citadel (Default)- Available on the Halo 3: Mythic disk (not required)
      • Heretic (Default) - Available on the Halo 3: Mythic disk (not required)
  • Team Slayer
    • Straight up Team Slayer games on varied maps. Work with your team to outkill your opponents.

      3-4 Players Per Team.
      Max Party Size: 4
      Heroic, Legendary, and Mythic Map Packs Required
      Updated 9/20/2009

      Gametypes

      • Team Slayer (73.6%) - First team to 50 kills wins. 12 minute match time limit.
      • Team BRs (26.4%) - First team to 50 kills wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 12 minute match time limit.

      Maps

      • Construct (Default)
      • Guardian (Default)
      • High Ground (Default)
      • Isolation (Default)
      • Narrows (Default)
      • Snowbound (HC)  - Shotgun and Spartan Laser removed. Sniper moved to lower caves.
      • Boundless (Snowbound) - Variant of Snowbound with many shield doors removed.
      • The Pit (Default)
      • Pit Stop (The Pit) - Variant of The Pit with inaccessible spawn hives.
      • Valhalla (Default)
      • Foundry (Default) - REQUIRED. Part of the Heroic Map Pack.
      • Smashed (Foundry) - Symmetrical Foundry variant for Slayer and CTF.
      • Standoff (Default) - REQUIRED. Part of the Heroic Map Pack.
      • Blackout (Default) - REQUIRED. Part of the Legendary Map Pack.
      • Ghost Town (Default) - REQUIRED. Part of the Legendary Map Pack.
      • Assembly (Default) - REQUIRED. Part of the Mythic Map Pack.
      • Orbital (Default) - REQUIRED. Part of the Mythic Map Pack.
      • Sandbox (Default)  - REQUIRED. Part of the Mythic Map Pack.
      • Vindictive (Sandbox) - Symmetrical Sandbox ground level map variant.
      • Tundra (Sandbox) - Symmetrical Sandbox crypt level map variant.
      • Wastelands (Sandbox)- Symmetrical Sandbox ground level map variant.
      • Reminiscent (Sandbox) - Community Sandbox variant by Mini Waz.
      • Citadel (Default) - Not required. Available on the Halo 3: Mythic disk.
      • Heretic (Default) - Not required. Available on the Halo 3: Mythic disk.
  • Team Throwback
    • Flag and Oddball from Halo’s halcyon days. Slip into these familiar favorites and get your frag on.

      3-4 Players Per Team.
      Max Party Size: 4
      Halo 3: Mythic Disk Required

      Gametypes

      • 1 Flag Classic (22.4%) - Round-based Capture the Flag, where one team attempts to capture a flag while the other team defends it. Most captures after four rounds wins. Players start with Battle Rifles and Assault  rifles. Flag traits: 10 second touch return, 15 second reset. 4 minutes per round.
      • Multi Flag BR (26.9%) - Players attempt to capture the opposing team's flag. First team to three captures wins. Players spawn with Battle Rifles and Assault Rifles. 15 minute match time limit.
      • 2 Flag Classic (32.8%) - Players attempt to capture the opposing team's flag. First team to three captures wins. Players spawn with Battle Rifles and Assault Rifles. Flag Traits: Must be home to score, 3 second touch return, 10 second reset. 15 minute match time limit.
      • Team Oddball (17.9%, Skipped after veto) - Hold the oddball for points. First team to 150 points wins. Players spawn with Battle Rifles and Assault Rifles. Ball Carrier Traits: 75% walking speed. 12 minute match time limit.

      Maps

      • High Ground (Default)
      • Last Resort (Default)
      • The Pit (Default)
      • Valhalla (Default)
      • Standoff (Default) 
      • Blackout (Default) 
      • Ghost Town (Default) 
      • Citadel No Equipment (Citadel) - Citadel variant with default equipment removed
      • Heretic No Equipment (Heretic) - Heretic variant with default equipment removed
  • Team SWAT
    • No shields, no sensors. Just you, your BR, and a lot of headshots.

      3-4 Players Per Team.
      Max Party Size: 4
      All DLC Required
      Updated 9/20/2009

      Gametypes

      • Team SWAT (75.6%) - Score points by killing players on the opposing team. First team to 50 points wins. Players start with Battle Rifles and Magnums. Player traits: 150% damage resistance, 0x shield multiplier, infinite ammo, motion tracker disabled, no spawning grenades. 12 minute match time limit.
      • SWAT Magnums (8.9%, Skipped after veto) - Score points by killing players on the opposing team. First team to 50 points wins. Players start with Magnums. Player traits: 150% damage resistance, 0x shield multiplier, infinite ammo, motion tracker disabled, no spawning grenades. Map Traits: No weapons on map. 12 minute match time limit.
      • ShWATguns (6.5%, Skipped after veto) - Score points by killing players on the opposing team. First team to 50 points wins. Players start with Shotguns. Player traits: 200% damage resistance, 0x shield multiplier, infinite ammo, motion tracker disabled, no spawning grenades. Map traits: No weapons on map. 12 minute match time limit.
      • SWATBall (4.1%, Skipped after veto) - Carry the skull for points. First pair to 200 points wins. Players start with Battle Rifles and Magnums. Player traits: 150% damage resistance, 0x shield multiplier, infinite ammo, motion tracker disabled, no spawning grenades. 12 minute match time limit.
      • SWAT 2 Flag (4.9%, Skipped after veto) - Players attempt to capture the opposing team's flag. First team to three captures wins. Players start with Battle Rifles and Magnums. Player traits: 150% damage resistance, 0x shield multiplier, infinite ammo, motion tracker disabled, no spawning grenades. 15 minute match time limit.

      Maps

      • Construct (SWAT) - Construct tweaked for SWAT game play.
      • SWAT Epilogue(SWAT) - Epitaph tweaked for SWAT game play. Based on "Epilogue"
      • Guardian (SWAT) - Guardian tweaked for SWAT game play.
      • High Ground (SWAT) - High Ground tweaked for SWAT game play.
      • Isolation (SWAT) - Isolation tweaked for SWAT game play.
      • Narrows (SWAT) - Narrows tweaked for SWAT game play.
      • SWATless (SWAT) - Snowbound tweaked for SWAT game play. Based on "Boundless"
      • SWAT Pit (SWAT) - The Pit tweaked for SWAT game play. Based on "Pit Stop."
      • Foundry (SWAT) - Foundry tweaked for SWAT game play. REQUIRED. Part of the Heroic Map Pack.
      • Rat's Nest (SWAT) - Rat's Nest tweaked for SWAT game play. REQUIRED. Part of the Heroic Map Pack.
      • Blackout (SWAT) - Blackout tweaked for SWAT game play. REQUIRED. Part of the Legendary Map Pack.
      • Ghost Town (SWAT) - Ghost Town tweaked for SWAT game play. REQUIRED. Part of the Legendary Map Pack.
      • Cold Storage (SWAT) -Cold Storage tweaked for SWAT game play. REQUIRED. Downloadable from Marketplace.
      • SWATssembly (Assembly) - Assembly tweaked for SWAT game play. REQUIRED. Part of the Mythic Map Pack.
      • SWArbital (Orbital) - Orbital tweaked for SWAT game play. REQUIRED. Part of the Mythic Map Pack.
      • Tundra SWAT (Sandbox) - Sandbox variant "Tundra" tweaked for SWAT game play. REQUIRED. Part of the Mythic Map Pack.
      • Citadel SWAT (Citadel) - Citadel tweaked for SWAT gameplay. Not required. Available on the Halo 3: Mythic disk
      • Heretic SWAT (Heretic) - Heretic tweaked for SWAT gameplay. Not required. Available on the Halo 3: Mythic disk
  • Team Snipers
    • Long sight lines and long rifles. Precision combat over great distance. This is a team-focused playlist.

      3-4 players per team
      Max Party Size: 4
      Heroic and Legendary Map Packs Required
      Updated 9/20/2009

      Gametypes

      • Team Snipers (80.8%) - Score points by killing players on the opposing team. First team to 50 points wins. Players start with Sniper Rifles. 12 minute match time limit.
      • Shotty Snipers (19.2%, Skipped after veto) - Score points by killing players on the opposing team. First team to 50 points wins. Players start with Sniper Rifles and Shotgun secondary weapons. 12 minute match time limit..

      Maps

      • Snipe Trap (Sand Trap) - Sand Trap variant made for Team Snipers.
      • Snipebound (Snowbound) - Snowbound variant made for Team Snipers. Based on Boundless.
      • Sniper Bridge (Narrows) - Narrows variant made for Team Snipers.
      • Sniper Canyon (Valhalla) - Valhalla variant made for Team Snipers.
      • Sniper Guardian (Guardian) - Guardian variant made for Team Snipers.
      • Sniper Ground (High Ground) - High Ground variant made for Team Snipers.
      • Sniper Stop (The Pit) - The Pit variant made for Team Snipers. Based on Pit Stop.
      • Sniperlation (Isolation) - Isolation variant made for Team Snipers.
      • Snipestruct (Construct) - Construct variant made for Team Snipers.
      • Snipeoff (Standoff) - Standoff variant made for Team Snipers. REQUIRED. Part of the Heroic Map Pack.
      • Sniper's Nest (Rat's Nest) - Rat's Nest variant made for Team Snipers. REQUIRED. Part of the Heroic Map Pack.
      • Sniper Town (Ghost Town) - Ghost Town variant made for Team Snipers. REQUIRED. Part of the Legendary Map Pack.
      • Sniperlanche (Avalanche) - Avalanche variant made for Team Snipers. REQUIRED. Part of the Legendary Map Pack.
      • Snipeout (Blackout) - Blackout variant made for Team Snipers. REQUIRED. Part of the Legendary Map Pack.
      • Sniper Citadel (Citadel) - Citadel variant made for Team Snipers. Not required. Available on the Halo 3: Mythic disk.
      • Sniper Heretic (Heretic) - Heretic variant made for Team Snipers. Not required. Available on the Halo 3: Mythic disk.
  • Team Doubles
    • Assorted games for teams of two. Work together or die alone, team work is critical here.

      2 Players Per Team
      Max Party Size: 2
      All DLC Required
      Updated 9/20/2009

      Gametypes

      • Team Slayer(37.7%) - First team to 25 kills wins. 12 minute match time limit.
      • Team BRs (23.7%) - First team to 25 kills wins. Players start with Battle Rifles and Assault Rifle secondary weapons. 12 minute match time limit.
      • Team Snipers (5.2%, Skipped after veto)  - First team to 25 kills wins. Players start with Sniper Rifles and Magnum secondary weapons. Player traits: Infinite ammo. Map traits: No weapons on map. 12 minute match time limit.
      • Team Oddball (16.9%, Skipped after veto) - Hold the oddball for points. First team to 150 points wins. Players spawn with Assault Rifles. Ball Carrier Traits: 75% walking speed, 50% damage. 10 minute match time limit.
      • Team Crazy King (8.8%, Skipped after veto) - Stand in the hill for points.100 points to win. Hill moves randomly every minute. Players spawn with Assault Rifles. 10 minute match time limit.
      • Multi Flag CTF (3.9%, Skipped after veto) - Players attempt to capture the opposing team's flag. First team to three captures wins. 10 minute match time limit.
      • One Flag (2.6%, Skipped after veto) - Round-based Capture the Flag, where one team attempts to capture a flag while the other team defends it. Most captures after four rounds wins. Four minute round time limit.

      Maps

      • Construct (Default)
      • Epilogue (Epitaph) - Variant of Epitaph with no shield doors.
      • Guardian (Default)
      • Isolation (Default)
      • Narrows (Default)
      • Boundless (Snowbound) - Variant of Snowbound with many shield doors removed.
      • The Pit (Default)
      • Pit Stop (The Pit) - Variant of The Pit with inaccessible spawn hives.
      • Foundry (Default) - REQUIRED. Part of the Heroic Map Pack.
      • Blackout (Default) - REQUIRED. Part of the Legendary Map Pack.
      • Ghost Town (Default) - REQUIRED. Part of the Legendary Map Pack.
      • Cold Storage (Default) - REQUIRED. Downloadable from Marketplace.
      • Assembly (Default) - REQUIRED. Part of the Mythic Map Pack.
      • Tundra (Sandbox) - Skipped after veto. Symmetrical Sandbox variant in the crypt. Sandbox is REQUIRED (Part of the Mythic Map Pack).
      • Vessel (Sandbox) - Skipped after veto. Symmetrical Sandbox variant in the sky, built for Doubles.
      • Citadel (Default) - Not required.  Available on the Halo 3: Mythic disk
      • Heretic (Default) - Not required. Available on the Halo 3: Mythic disk
  • Squad Battle
    • Two six-player teams square off in a mix of slayer and objective modes.

      5-6 Players Per Team
      Max Party Size: 6
      Heroic Map Pack Required

      Updated 9/20/2009


      Gametypes

      • Big Team Slayer (64.4%) - Score points by killing players on the opposing team. First team to 100 points wins. Players spawn with Battle Rifles and Assault Rifles. 15 minute match time limit.
      • Multi-Flag CTF (13%) - Players attempt to capture the opposing team's flag. First team to three captures wins. Players spawn with Battle Rifles and Assault Rifles. 20 minute match time limit.
      • One Flag CTF (17.1%) - Round-based Capture the Flag, where one team attempts to capture a flag while the other team defends it. Most captures after four rounds wins. Players spawn with Battle Rifles and Assault Rifles. Four minute match time limit.
      • Neutral Bomb Assault (5.6%) - Teams vie over a single bomb, scoring points by detonating the bomb in the opposing team's base. First team to three detonations wins. Players spawn with Battle Rifles and Assault Rifles. 20 minute match time limit.

      Maps

      • Construct (Default)
      • High Ground (Default)
      • Isolation (Default)
      • Last Resort (Default)
      • Sandtrap (Default)
      • Sandtrap Heavy -  Variant of Sandtrap with liberal use of heavy weapons and vehicles.
      • SAND TARP (Sandtrap) - Variant of Sandtrap with Elephants removed and team spawns switched.
      • Valhalla (Default)
      • Valhalla Covies - Item tweaks emphasize Covenant vehicles and weaponry. Skipped after veto.
      • Valhalla Heavy - Variant of Valhalla with liberal use of heavy weapons and vehicles.
      • Rat's Nest (Default) - REQUIRED. Part of the Heroic Map Pack.
      • Standoff (Default) - REQUIRED. Part of the Heroic Map Pack.
      • Avalanche (Default) - Not required. Part of the Legendary Map Pack.
      • Avalanche Heavy - Liberal use of heavy weapons and vehicles.
      • Ghost Town (Default) - Not required. Part of the Legendary Map Pack.
      • Eighty Grit (Sandbox) - Not required.  Skips after veto. Community Sandbox variant by Tesai
      • Workplace Bravo (Sandbox) - Not required. Skips after veto. Community Sandbox variant by JoeSki73
      • Longshore (Default) - Not required. Available on the Halo 3: Mythic disk
  • MLG
    • Play MLG's rules & variants in Slayer and Objective games. For details, see www.mlgpro.com/playlist.

      3-4 Players Per Team
      Max Party Size: 4
      Heroic Map Pack Required
      Updated 9/20/2009

      Gametypes

      • MLG Team Slayer (45.5%) - Score points by killing players on the opposing team. First team to 50 points wins. Players spawn with Battle Rifles. Player traits: 90% shield recharge rate, 110% movement speed, motion tracker turned off. 15 minute match time limit.
      • MLG Team King (9.1%) - Stand in the hill for points. 250 points to win. Hill lasts for two minutes before moving to the next location in sequence. Players spawn with Battle Rifles. Player traits: 90% shield recharge rate, 110% movement speed, motion tracker turned off. 15 minute match time limit.
      • MLG Team Ball (18.2%) - Hold the oddball for points. First team to 250 points wins. Players spawn with Battle Rifles. Player traits: 90% shield recharge rate, 110% movement speed, motion tracker turned off. 15 minute match time limit.
      • MLG Multi Flag (27.3%) - Players attempt to capture the opposing team's flag. First team to three captures wins. Players spawn with Battle Rifles. Player traits: 90% shield recharge rate, 110% movement speed, motion tracker turned off. 15 minute match time limit.

      Maps

      • MLG Construct (Construct) - Version 6.1 of MLG's Construct variant.
      • MLG Guardian (Guardian) - Version 6.1 of MLG's Guardian variant.
      • MLG Narrows (Narrows) - Version 6.1 of MLG's Narrows variant.
      • MLG The Pit (The Pit) - Version 6 of MLG's The Pit variant
      • MLG Amplified (Foundry) - Version 6 of the "Amplified" Foundry layout. REQUIRED. Foundry is part of the Heroic Map Pack.
      • MLG Onslaught (Foundry) - v6 of MLG's "Onslaught" Foundry layout.
      • MLG Lockdown (Foundry) - v6.1 of MLG's "Lockdown" Foundry layout.
      *MLG Multi-Flag varies for Narrows, The Pit and Onslaught. For more info, see www.mlgpro.com/playlist.

- Recent Playlist news (Open to view last update on 04.09.09)

Read archive playlist news on the Comm Chatter page.

Team Flag Double EXP is Live 

Posted by urk at 9/10/2009 11:39 AM PDT

Score some extra EXP by cappin' some flags.


Team Flag is all systems go for this weekend's Double EXP Playlist.  If you're interested in the fine details, read the description below.  Otherwise, fire up your copy of Halo 3 and get your flag on.

A five on five test of teamwork: All CTF, all the time.

Category: DoubleXPWeekend
3-5 Players per team
Max Party Size: 10
Heroic, Legendary and Mythic Map Packs Required

Gametypes

  • Multi Flag CTF (34.1%) - Teams score points by capturing the other team's flag. First team to 3 points wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 20 minute match time.
  • 1 Flag CTF (42.9%) - Teams take turns defending or attempting to capture the flag. Team with the most captures after 4 rounds wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 4 minute round time limit.
  • 2 Flag Heavy (23.1%) - Teams score points by capturing the other team's flag. First team to 3 points wins. Players spawn with Battle Rifles. 20 minute match time limit.

Maps

  • High Ground (Default)
  • Isolation (Default)
  • Last Resort (Default)
  • Narrows (Default)
  • The Pit (Default)
  • Valhalla (Default)
  • Valhalla Heavy (Valhalla) - Valhalla variant with liberal use of heavy vehicles and weapons
  • Standoff (Default) - REQUIRED. Part of the Heroic Map Pack
  • Standoff Heavy (Standoff) - Standoff variant with liberal use of heavy vehicles and weapons
  • Avalanche (Default) - REQUIRED. Part of the Legendary Map Pack
  • Avalanche Heavy (Avalanche) - Avalanche variant with liberal use of heavy vehicles and weapons
  • Ghost Town (Default) - REQUIRED. Part of the Legendary Map Pack
  • Orbital (Default) - REQUIRED. Part of the Mythic Map Pack
  • Sandbox (Default) - REQUIRED. Part of the Mythic Map Pack
  • Utah Mambo (Sandbox) - Asymmetrical Sandbox layout (ground level).

Tags: PlaylistsHalo 3

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Bungie Weekly Update: 08/28/09 

Posted by urk at 8/28/2009 4:33 PM PDT

Let us update you presently about our past and future updates.


Read Full Top Story

Get Brawlin' 

Posted by urk at 8/27/2009 11:25 AM PDT

Mythic style.


Fight your way to the top in this Big FFA playlist, featuring Heroic and Legendary DLC

Category: Double EXP Weekend
12 Player Free For All
Max Party Size: 1
Requires Heroic, Legendary and Mythic Map Packs

Gametypes

  • Brawl Slayer (57%) - 25 kills to win. Battle Rifle starts with Assault Rifle secondary. 12 minute match time limit.
  • Shotty Snipers (5%, Skipped after veto) - 20 kills to win. Sniper Rifle spawns with Shotgun secondary weapon. Infinite ammo enabled. Map traits: No weapons, Mongooses only. 12 minute match time limit.
  • Brawl Rockets (11%) - 20 kills to win. Rocket Launcher primaries. Infinite ammo enabled. Map traits: No weapons, Mongooses only. 12 minute match time limit.
  • Brawl Mosh Pit (11%) - King of the Hill, 150 points to win. Assault Rifle starts. Hill Traits: Random movement every minute, players in hill have 2x Overshields and 200% Shield Recharge Rate. 12 minute match time limit.
  • Brawl Laser Tag (11%) - 15 kills to win. Spartan Laser starts with Sniper Rifle secondary. 12 minute match time limit.
  • Brawl Snipers (6%) - 15 kills to win. Sniper Rifle starts with Magnum secondary. 12 minute match time limit.

Maps

  • Sandtrap (FFA) - Tweaked for FFA play.
  • Rat's Nest (Default) - REQUIRED. Part of the Heroic Map Pack.
  • Standoff (Default) -  REQUIRED. Part of the Heroic Map Pack.
  • Ghost Town (Default) - REQUIRED. Part of the Legendary Map Pack.
  • Avalanche (Default) - REQUIRED. Part of the Legendary Map Pack.
  • Assembly (Default) - REQUIRED. Part of the Mythic Map Pack.
  • Orbital (Default) - REQUIRED. Part of the Mythic Map Pack.
  • Sandbox (Default) - REQUIRED. Part of the Mythic Map Pack.

Tags: Playlists

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Team Flag is Live 

Posted by urk at 8/13/2009 1:43 PM PDT

Teams, Flags, and two times the EXP.


It's Thursday.  That means twice the EXP for you and your team of flag-cappin' friends.  Still want more details?  Scan the page. A five on five test of teamwork: All CTF, all the time.

3-5 Players per team
Max Party Size: 10
Heroic, Legendary and Mythic Map Packs Required

Gametypes

  • Multi Flag CTF (34.1%) - Teams score points by capturing the other team's flag. First team to 3 points wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 20 minute match time.
  • 1 Flag CTF (42.9%) - Teams take turns defending or attempting to capture the flag. Team with the most captures after 4 rounds wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 4 minute round time limit.
  • 2 Flag Heavy (23.1%) - Teams score points by capturing the other team's flag. First team to 3 points wins. Players spawn with Battle Rifles. 20 minute match time limit.

Maps

  • High Ground (Default)
  • Isolation (Default)
  • Last Resort (Default)
  • Narrows (Default)
  • The Pit (Default)
  • Valhalla (Default)
  • Valhalla Heavy (Valhalla) - Valhalla variant with liberal use of heavy vehicles and weapons
  • Standoff (Default) - REQUIRED. Part of the Heroic Map Pack
  • Standoff Heavy (Standoff) - Standoff variant with liberal use of heavy vehicles and weapons
  • Avalanche (Default) - REQUIRED. Part of the Legendary Map Pack
  • Avalanche Heavy (Avalanche) - Avalanche variant with liberal use of heavy vehicles and weapons
  • Ghost Town (Default) - REQUIRED. Part of the Legendary Map Pack
  • Orbital (Default) - REQUIRED. Part of the Mythic Map Pack
  • Sandbox (Default) - REQUIRED. Part of the Mythic Map Pack
  • Utah Mambo (Sandbox) - Asymmetrical Sandbox layout (ground level).

Tags: PlaylistsHalo 3

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August's 7 on the 7th is Live 

Posted by urk at 8/7/2009 10:11 AM PDT

Play for achievements (or just for fun).


If you've yet to earn your 7 on the 7th Vidmaster achievement, now's the time.  August's 7 on the 7th is live and stuffed full of your community maps.  There's no Recon being awarded this time out, but you'll need to snag this achievement if you want to earn it eventually (9/22/09 - Halo 3: ODST in all stores, everywhere).  And of course, if you just want to play to be entertained, you're more than welcome to do that too.

Go.  Play.

Tags: PlaylistsHalo 3

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