Halo Reach Beta Forum
  • Subject: BANHAMMER and/or QUITTING TIMEOUTS: Feedback
Subject: BANHAMMER and/or QUITTING TIMEOUTS: Feedback

DMR/Needle Rifle/Pistol FTW!!!

Posted by: Cleanskin
Quit ban is all about making Mircosoft extra $$.

Buy a second account to keep playing while ur main account serves out it quit-ban-time-out.

Either that or the games so unbalanced that it cant cope with a single player drop?


2 notes
1: the ban seems to be per machine or IP so switching gamer tags won't help. People have already tried and failed.
2: The game is balanced for 4 people so dropping one causes an imbalance, but even if it could handle one quit, it is hardly ever just one quit, when one person quits another will almost always quit.

[Edited on 05.20.2010 7:40 AM PDT]

  • 05.20.2010 7:40 AM PDT
  • reply edit unleash ninjas

DMR/Needle Rifle/Pistol FTW!!!

Posted by: Batfanboy1991
Bungie banned me for quitting a free for all game who am i going to hurt?


I think this might actually be a legitimate complaint. I am all for the ban hammer but I actually agree with this. If it's a free for all you are only hurting yourself so no need for a ban there.

  • 05.20.2010 7:47 AM PDT
  • reply edit unleash ninjas
  • gamertag: Slaggg
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Your mom says hi.

Seems to need some tweaking needed on the quitter timeout.
(I don't ever quit and haven't experienced a timeout penalty)

My suggestions:

* Less severe penalties, but apply them immediately.

30 seconds for every quit in the last 48 hours
30 seconds for every betrayal in the last match
30 seconds for every assist/betrayal in the last match

Penalty applied after a quit or boot or before launching matchmaking.

  • 05.20.2010 7:56 AM PDT
  • reply edit unleash ninjas
  • gamertag: Skid X
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During my entire time playing the beta I've only gotten out of two games early. Once during the first week where I was playing a Juggernaut game, threw a grenade at the juggernaut, accidentally killed another player who was standing next to it, and got booted for it. (This one still makes me angry because it was my only betrayal during the whole game and it was an accident. There are players in games that get in the line of fire on purpose so they can boot you. This is so they have a better chance of raking up more points for them self.) The only other time I quit was when I accidentally forgot to back out before the next game.

Seeing as how neither that nor connection problems will be an issue for me I'm fine with this new system. Bungie should however change the booting issue to a three strike system for the people who are really being jerks. Don't punish us because other players are trying to make themselves look good by booting the competition.

  • 05.20.2010 8:18 AM PDT
  • reply edit unleash ninjas
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i completely agree with the quit time out system. Halo 3 had a huge problemn with quitters. And its annoying when the host leaves because it interups the game, sometimes for about 5 minutes. Alot of the time on big team my entire team, or the other team would mostly leave, either way it ruined the match.

  • 05.20.2010 8:43 AM PDT
  • reply edit unleash ninjas
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3 strike. that means someone could purposely team kill twice and get away with it. Id say 2 strikes because the odds of two accidnetal betrayals are pretty slim.

  • 05.20.2010 8:45 AM PDT
  • reply edit unleash ninjas

DMR/Needle Rifle/Pistol FTW!!!

Posted by: Ultermarto
3 strike. that means someone could purposely team kill twice and get away with it. Id say 2 strikes because the odds of two accidnetal betrayals are pretty slim.


In a 10-15 min match, especially when there are objectives accidents are pretty likely to occur. Especially with grenade spamming. Or that plasma launcher, man that thing just makes a mess of things doesn't it?

  • 05.20.2010 8:53 AM PDT
  • reply edit unleash ninjas

Good to know I'm not the only one with this problem. Unfortunately due to my internet connection getting knocked out a few times in the middle of games, along with being randomly dropped from a game for absolutely no reason that I can figure out (I'd like to just blame it on the beta being a beta and forgive and forget) I've received a short ban. My biggest problem with this is not that people get bans, though, it's that people can get penalized for dropped connections. Honestly, though, I don't know how they could do it differently or better, because I have no networking experience of my own.

That said, I do have a problem with the betrayal booting system. I've been booted twice for accidental betraying (one was an accidental snipe of a teammate who's shields were already down, the other was a mistake with a rocket launcher), and yet I've had teammates walk straight up to me, attempt a double beat down betrayal on me, and yet I have no ability to kick them for it. Again, I don't know how to do it any better, but it seems to me that there has to be some better way to do that.

Anyway, overall, I've been very pleased with beta, and can't wait for the game. Other than my two complaints it's been a great run!

  • 05.20.2010 9:55 AM PDT
  • reply edit unleash ninjas

Just letting Bungie know that I was banned for a bad internet connection, which was slow to be fixed by Quest(they suck balls), and now every time I try to play I am warned that if I quit again I will be banned. I think there should be few "quits" per day if I hadn't been kicked off for a while.

  • 05.20.2010 10:09 AM PDT
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Posted by: DarkEagle2009
I do have a problem with the betrayal booting system.


I think everyone does. It seems random and wierd and I can't figure out why someone can run up behind me, smack me, throw a grenade at my feet to kill me, and grab the power weapon I just picked up - and I can't boot them.

  • 05.20.2010 10:36 AM PDT
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My name is Larr Dog, I live in Hagerstown, Maryland, and my phone number is 301-791-6401

Posted by: P00K
Posted by: JetEyeNight
Let's face it, it's not the quitters who are ruining your gaming experience.


Sounds to me like it's people like you ruining my experience.

You either want to quit and leave my team down a person (which usually results in more people leaving) or you start griefing, betraying, whatever because you don't get your way?

That sounds incredibly childish and a "Time Out" from Bungie seems very appropriate. If only they could also give you a spanking I'd support that as well.


So, you'd rather them betray and give the enemy points to get the game over faster rather than just having them quit? At least if they quit you'd have a chance at winning. Quit bans are a joke, and only hurts the non-quitters.

  • 05.20.2010 10:48 AM PDT
  • reply edit unleash ninjas

Yeah, I would say that instead of being booted for betrayals...you should be handicapped for a round, or have to set a round out. You know rather than just having your whole team be a man down, thus giving the other team the advantage. Also, I think people should be able to join mid-game...its really not fair other wise.

  • 05.20.2010 11:02 AM PDT
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Posted by: ipwnstarrrrzzzzz
No, I'd rather them simply play the game as it was intended and not quit when things don't go exactly as they'd like.

  • 05.20.2010 11:29 AM PDT
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My name is Larr Dog, I live in Hagerstown, Maryland, and my phone number is 301-791-6401

Posted by: P00K
Posted by: ipwnstarrrrzzzzz
No, I'd rather them simply play the game as it was intended and not quit when things don't go exactly as they'd like.


As most of us would. The world, however, is not so kind, Bungie will realize that they can't control human behavior, and it's better to just live with the minor problem, rather than incorrectly correcting it.

  • 05.20.2010 11:50 AM PDT
  • reply edit unleash ninjas

Halo 2 Forever!
The reach beta is fun, until this happens.

Here is a better solution, use a cod matchmaking system, and not this

  • 05.20.2010 12:07 PM PDT
  • reply edit unleash ninjas

Stay Away From My Cookies And There Will Be Nooooooo Problems.

My solution to the team quitting problem would be like a Halo 1 game-type of Oddman Out where the extra player on the bigger team would wait for a fellow teammates death to spawn. This would create a balanced handicap for the smaller team maintaining a sense of 3v3, 2v2, 1v1. This would also provide an instant "Right Now" solution in the actual game of the quitter compared to the you are screwed for the rest of the game but keep waiting weeks/months for the quitters to dissapear solution.

I'm all for quitters receiving some type of punishment but I'm more for making the actual game that quitters quit in more balanced for both sides of the non-quitters. If nothing else the time should be reduced by half for each number of players that quit. The sooner an unbalanced game is over, the better.

This is a more detailed explanation of how it would work...

http://www.bungie.net/Forums/posts.aspx?postID=44212760

Please at least vote in that explanation if you choose not to reply & share your thoughts on that ideal. Thanks! ^_^

  • 05.20.2010 12:22 PM PDT
  • reply edit unleash ninjas
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@ipwnstarrrrzzzzz

I think if it was as minor an issue as some would suggest:

a) Bungie never would have taken action.
b) There wouldn't be nearly as many people on the forums complaining as there are.

  • 05.20.2010 12:24 PM PDT
  • reply edit unleash ninjas

For everybody but Bungie reading this, ignore it if there is some extra conversation going on back there on page 88 XD. I just want to post my feedback.

I played the beta from day 1 up until today, and I have to tell you that overall the quit ban hurt more than it helped. Let me explain why (sorry if this is already said, I refuse to read 88 pages of feedback just to give my own).

The quit ban is (from what I can tell) in place to punish people who leave a game early. So many people get tired of joining a game just to be left alone to fight 4 other people. People just want to have fun and play a game with their full team right? So why don't we just make a computer system that automatically 15 minute bans anybody who quits,as well as network manipulators and those being kicked for betrayal. Just like communism, it sounds like a great idea on paper, until you actually try it out.

My friend and I had been playing in some moderate Midwest rainy conditions, producing random lag spikes. The night before the ban we had minor lag and an occasional host change. We start off with an Invasion the day the quit bans begin. We start as elites, and make it all the way up to the first take-over point. Once we arrive, the game stops for a host change. Simple few second wait right? Wrong. The game comes back and everybody else dies (as if we had a network disconnection, though I know for a fact my network wasn't that spiky). We are removed from game, and put in the lobby where we are banned for 15 minutes.

Now, I understand that network manipulation is an issue. I also understand that quiting a game by disconnecting (in theory) should be punishable as well (since somebody could just disconnect to quit to bypass the ban), but this is stupid. Obviously your system cannot differentiate between network manipulators, minor laggers, and disconnect quitters. My game gets a minor spike and all of a sudden I am twiddling my thumbs looking for a different game to play for 15 minutes. Pretty lame right?

Well, thats not even the half of it. What really sucks is how everybody else adjusted to the quit ban. So if you leave early your banned right? And if you disconnect your banned right? But what happens when you just set your controller down and don't play? The game ends without you there playing, and you get no penalty (other than rating penalty). So now, instead of quitting the game, you end up with people randomly dropping their controllers and sitting idle for the other team to reap easy kills. Your down a player, yet that player is still out there to be killed. I would rather that player have the freedom to leave. To be honest, as unfair as 3 vs 4 seems, I have won games like that just for the fact that my team had less people to kill.

So now we got all these guys running around standing still all of a sudden, and some that just drop anyway and don't care. So what happens when you end the up last player ACTUALLY playing. Your playing some Slayer, and all of a sudden a group of two drops off your team, and your third player is playing with nobody else but himself (at the spawn point, and playing with himself as in jacking around, as in doing nothing, not literal). So now you are in the evil position of 1vs4. You realize that this game is BRUTALLY unfair, and have next to no intentions of continuing this even 4 on 1 -blam!- fest. What are you going to do though, quit? No matter what situation could ever exist, I don't care if its 6 on 1 (invasion gone really wrong), you quit your banned. Instead of being able to quit this stupidly rigged game, you are instead forced to submit to the will of the Halo:Reach gangbang that it becomes. You become a child's plaything, running around for your dear life. Your only other option to prevent the grief of such an event is to drop your own controller for the remaining time and let the other team have their way with you.

But don't get me wrong here. I think banning people for EXCESSIVE quitting is absolutely wonderful. Give people so many free quits. Lets say two for example. You get two free quits to start with. You could quit two games in a row simultaneously just fine, no penalty, but the penalty comes when you realize you wasted your quits. The kicker is, you get those two quits max, but it takes an hour for you to get another quit back, and the number can never go over two. Essentially, with a limited quit-on-cooldown system, a legitimate player would have the ability to go take out the trash, or leave a completely botched game, or leave for whatever personal reason one may need to leave without worrying about coming back to a 15 minute ban. Perhaps that guy that just left had to defecate really bad, and left so his absence wouldn't penalize the team (by giving the other team free kills). Maybe he just didn't know how long me might be in there and quit. Now, instead of letting him come back after his 8 minute crap, he has to wait a full extra 7 minutes just to play again. With a limited quit system, he wouldn't have that problem.

  • 05.20.2010 12:26 PM PDT
  • reply edit unleash ninjas

I am a big believer in the penalty system. Two of my biggest issues with H3 were people quitting on games early and team members betraying other people on their team. A large penalty for each should be put in place. Granted many betrayals happen on accident, but something should be done to prevent this unsportsman like behavior

  • 05.20.2010 12:42 PM PDT
  • reply edit unleash ninjas
  • gamertag: Slaggg
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Your mom says hi.

I think the odd man out idea is cool but I would only allow one man out (waiting to respawn) at a time.

I think allowing drop-ins would be cool as well

  • 05.20.2010 1:05 PM PDT
  • reply edit unleash ninjas

Losing XP should not be an option. You played, you earned it, it's yours.

However, if you purposely quit (i.e. not due to lag or something beyond your control), a timeout should be in order, because onr. person quitting can essentially hand the other team the win. The player should get no XP for quitting and have to sit out 15 minutes. If they quit again in a 24 hour period, the timeout goes to an hour. Three times, a day. Or something like that.

Would it be possible to put bots in to replace dropouts? At least the teams would be fair (in numbers, anyway). This may not work in Slayer or SWAT type games where kill counts are important (that really depends on the bot's AI though), but for CTF it would be a lifesaver.

Alternately, the guys left could get boosted shields or something similar as a makeup.

And since someone mentioned it, there are a lot of people who go on betrayal rampages. Yes, it can be an accident occasionally, but if you get so many betrayals in a certain match (say, three) you should be banned from playing for a time.

  • 05.20.2010 4:00 PM PDT
  • reply edit unleash ninjas

JAKE HARTLEY

Okay I got a timeout for quitting too much and that was -blam!-. I just did a few heroics on WoW while I was waiting. But seriously, I don't quit that much and when I do it is usually because of latency or very incompetent teammates. Also, me and my buddy like Invasion, BUT NOT INVASION SLAYER. So if the votes ever went for Inv. Slayer we just betrayed until we got booted. I don't know whether getting booted counts towards number of quits or not.

  • 05.20.2010 4:17 PM PDT
  • reply edit unleash ninjas

Posted by: Dark Infinity
Posted by: Cleanskin
Quit ban is all about making Mircosoft extra $$.

Buy a second account to keep playing while ur main account serves out it quit-ban-time-out.

Either that or the games so unbalanced that it cant cope with a single player drop?


2 notes
1: the ban seems to be per machine or IP so switching gamer tags won't help. People have already tried and failed.
2: The game is balanced for 4 people so dropping one causes an imbalance, but even if it could handle one quit, it is hardly ever just one quit, when one person quits another will almost always quit.


I have to disagree with you. The ban doesn't affect machine or IP. I got banned on my account and just went ahead and switched to my girl's account and played right away. I did this a couple of times while I was playing with my friends. So no, it doesn't affect IP or machine. Just thought I would let you all know that. If it doesn't work for you, maybe you peeved off Bungie?

Anyway I ended up hardly ever getting kicked off the beta. THe past 4 days I was only kicked off 4 times. Pretty good playing around 60-70 games. The one day was their network code screwing up. As I said before, my connection is fine and that was proven after they fixed the problem.

  • 05.20.2010 5:31 PM PDT
  • reply edit unleash ninjas

I think it's great to see Bungie taking some more steps towards anti-griefing. Griefers destroy the fun of games and that includes chronic quitters, betrayers, suicide nitwits and statues. Super betrayers should get the harshest bans. Bungie should also look to boot statues. If you haven't moved in 1 minute or haven't fired your weapon or whatever or are just running around giving the other team kills, you need the boot. Griefers, go play MW2.

  • 05.20.2010 5:54 PM PDT
  • reply edit unleash ninjas

-P-riscilla

Haha! So true!
I don't know why people like to bring up other games and how they work, Halo is Halo. haha.

  • 05.20.2010 7:38 PM PDT
  • reply edit unleash ninjas