From a creepy one bedroom apartment housing two dudes, to a fully-loaded game studio stuffed full of free snacks. From freedom to indentured servitude and back to freedom again (but still with some indentured servitude). There and Back Again, the story of Bungie.

Most folks only know of Bungie because of Halo, but now, learn about the studio's quiet beginnings and its sometimes dubious history.

Read about the trials and tribulations that brought us blazing to where we are now, in a rambling, halcyon view of days long past.

Server Software Management Engineer

Bungie is looking for a generalist engineer to keep our server software purring on our datacenter servers.

Contract Character Rigger

As one of our Character Riggers you’ll be assisting in the weighting and rigging of characters as well as maintaining a library of game assets for the animators. You will also be retargeting animation for our characters from a variety of sources.

Tools Engineer

Do you count mouse clicks and key gestures, searching for just the right way to improve productivity by 10%? If you think of user interfaces, game loops, databases, web services, serialization and content pipelines as natural partners just waiting to be chained together, then you belong on our tools team.

Senior IT Engineer

Plan, deploy, and maintain complex environments as Bungie’s Senior IT Engineer.

Contract Graphic Designer

Help Bungie’s Visual Design team create unique and inspiring work. Our ideal Graphic Designer will meld multiple facets of design including
print, web, game, PR, marketing product development and video to dream up brilliantly unconventional graphic designs, and then forge them into
real world design elements.

The plan.